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humanities computing and the internet

CFP: Peter Greenaway's Tulse Luper Suitcases (12/15/04; journal)

updated: 
Thursday, January 29, 2004 - 4:02am
GKochhar_at_aol.com

Image [&] Narrative (www.imageandnarrative.be), a peer reviewed e-journal on=
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visual narratology in the broadest sense, invites essays that respond to Pet=
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Greenaway=E2=80=99s recent Tulse Luper Suitcases: A Personal History of Uran=
ium, a=20
project that manifests itself in the forms of television, film, CDs, an inte=
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site (www.tulselupernetwork.com), and as art objects. Submissions can be in=20
either French or English. (They will not be translated but the accompanying=20

UPDATE: Globalization and Media across the Curriculum (11/1/04; collection)

updated: 
Tuesday, January 20, 2004 - 1:42am
Donna Dunbar-Odom

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Call for Papers - Extended Deadline<br><br>
Citizens of the World: <br>
Using Media to Introduce Globalization across the Curriculum<br><br>
Across the humanities curriculum, from general education to upper <br>
division courses, students are being asked to grapple with issues of
<br>
globalization and its repercussions. Out of these global changes, common
<br>
metaphors are emergingmetaphors such as borderlands and border crossings,
<br>
empire and transnationalism, to name a few. Such complex metaphors can be
<br>
intimidating to many undergraduates. This proposed collection explores
<br>

CFP: Digital Storytelling (grad) (deadline and conference dates not noted)

updated: 
Wednesday, December 24, 2003 - 3:23am
Jessica Pressman

Call for Papers and Works:
http://dc-mrg.english.ucsb.edu/gradconf.htmlnarr@tive: Digital
Storytellinga UC Graduate Conference in Digital Cultures:Panel Sessions &
eLiterature Readings / New Media Performances @ UCLAKatherine Hayles(UCLA,
English and Design | Media Arts)Rita Raley(UCSB English)Guest
Graduates:Nick MontfortNoah Wardrip-FruinHow is digital culture
transforming the stories we tell and our modes of telling them?Digital
technology is frequently invoked as a trope of both continuity and rupture
in our time. Digital cultures articulate and are articulated, speak and

CFP: Fast Capitalism: Impact of Information and Communication Technologies (e-journal)

updated: 
Sunday, December 7, 2003 - 6:18am
Ben Agger

Call for submissions to a new refereed electronic journal, Fast Capitalism,
which addresses the impact of information and communication technologies on
self, society and culture in the 21st century. Bridging the social sciences
and humanities, the journal welcomes disciplinary and interdisciplinary
work. We anticipate posting our first number in summer or fall 2004.
Please direct submissions to Ben Agger, Department of Sociology and
Anthropology, Box 19599, University of Texas at Arlington 76019 or to
agger_at_uta.edu <mailto:agger_at_uta.edu> .

Many thanks.

Best,

Ben agger

CFP: Technology &amp; Society (grad) (1/16/04; journal issue)

updated: 
Tuesday, December 2, 2003 - 4:23am
Kamal Fox

Call for Papers

"Special Issue on Technology and Society"

Deadline: January 16, 2004

GR, an interdisciplinary journal for graduate student researchers, is
now soliciting original critical essays for the 2004 "Special Issue on
Technology and Society."

Topics for this special issue include, but are not limited to:

CFP: Free Kick: Understanding Simulated Soccer (11/30/03 &amp; 2/15/04; collection)

updated: 
Friday, October 17, 2003 - 6:16pm
matteo bittanti

“Ludologica. Videogames d’Autore” is pleased to announce its call for
papers for a book on soccer games that will be published in Spring 2004
in Italy.

Provisionally titled “Free Kick. Understanding Simulated Soccer”, this
interdisciplinary volume will explore a range of topics regarding the
aesthetics, politics and logics of the sport simulation. The editors are
looking for original contributions from a variety of fields, including
new media studies, game studies, cultural studies, sociology, and
anthropology.

CFP: Sid Meier's Civilization: Virtual History/Real Fantasies (11/20/03 &amp; 1/31/04; collection)

updated: 
Friday, October 17, 2003 - 5:57pm
matteo bittanti

“Ludologica. Videogames d’Autore” is pleased to announce its call for
papers for a book on Sid Meier’s series “Civilization”.

Provisionally titled “Civilization and its discontents. Virtual history.
Real fantasies”, this interdisciplinary volume will explore a range of
topics regarding the aesthetics, politics and logic of the simulation,
its (v)ideological implications and possible uses for educational
purposes. The editors are looking for original contributions from a
variety of fields, including new media studies, game studies, history,
sociology, philosophy, art history, and anthropology.

Possible topics may include (but are not limited to):

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