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6th Global Conference: Visions of Humanity in Cybercultures, Cyberspace and Science Fiction (July 2011: Oxford, UK)

updated: 
Friday, November 19, 2010 - 4:48am
Dr Rob Fisher/Inter-Disciplinary.Net

6th Global Conference
Visions of Humanity in Cyberculture, Cyberspace and Science Fiction

Tuesday 12th July 2011 – Thursday 14th July 2011
Mansfield College, Oxford

Call for Papers
This inter-disciplinary and multi-disciplinary project aims to explore what it is to be human and the nature of human community in cyberculture, cyberspace and science fiction. In particular, the project will explore the possibilities offered by these contexts for creative thinking about persons and the challenges posed to the nature and future of national, international, and global communities.

Papers, short papers, and workshops are invited on issues related to any of the following themes;

Gender, Sexuality, Information: A Reader

updated: 
Thursday, November 18, 2010 - 10:58pm
Rebecca Dean and Patrick Keilty/ University of California, Los Angeles

While information needs and behavior have become a central research concern in library and information studies, the particularities of gender and sexuality have yet to be centered in the field. Bringing queer and feminist theories into conversation with current LIS research, Gender, Sexuality, Information: A Reader addresses this gap, gathering existing research along with new scholarship on the intersection of gender and sexuality and information use. Contributors address a range of concerns, including paradigms of information needs and behavior research, methodological challenges, and current approaches to assessing and meeting LGBTQ and women's information needs.

[UPDATE] Essay Collection: Representations of Beauty and Violence

updated: 
Thursday, November 18, 2010 - 8:05pm
University of Northern British Columbia

CALL FOR PAPERS: ESSAY COLLECTION
REPRESENTATIONS OF BEAUTY AND VIOLENCE--Abstracts FEB 1, 2011

We are seeking essays that theorize the relationship between and inter-implication of beauty and violence in literature, theatre, film and art. While inquiring into the discursive constructions and multi-layered cultural re-enactments of the "violence mythos," we are interested in the mechanisms of conversion whereby the seductive powers of aestheticized violence allow a reader/viewer to move past a "front- line vocabulary of cruelty" (Katherine Ackley) and become captivated by the beauty of such representations. How, in other words, do aesthetics intersect with violence?

Early Modern Encounters

updated: 
Thursday, November 18, 2010 - 5:15pm
CUNY GC Early Modern Interdisciplinary Group (EMIG)

Early Modern Encounters
Graduate Student Conference 29 April 2011

Location
The Graduate Center
The City University of New York

Keynote speaker
Professor Nigel Smith
Princeton University

Call for papers
We welcome proposals for papers on any kind of early modern encounter; proposers are encouraged to consider the theme broadly. Papers from disciplines other than English and those experimental or innovative in form are especially welcome.

Gods and Groundlings: Historical Theatrical Audiences

updated: 
Thursday, November 18, 2010 - 4:31pm
Southeasten Theatre Conference Theatre Symposium

Before cell phones or internet marketing or even electrical lighting, how did theatre audiences function in various periods and cultures? How did they behave? What did they expect? What was expected of them? Who came and who stayed home—and why? The 2011 Southeastern Theatre Conference (SETC) Theatre Symposium will focus on audience reception, expectations and obligations, behaviors, "contracts" with performers, etc. in early- and pre-20th-Century cultures. Possible topics:
- Effect of audience behavior on performance or playwriting conventions;
- Class distinctions within audiences;
- Violation of or submission to social expectations of audiences;
- Unusual or typical "contracts" with specific audiences;

[UPDATE] NATURES 2011 abstract deadline is Dec. 3 [conference is 2/18/11]

updated: 
Thursday, November 18, 2010 - 3:53pm
Natures 2011--Textual Politics: Inspiration, Influence, Interpretation

Graduate students from the humanities and social sciences are encouraged to submit 250 word abstracts on a wide range of topics related to the explication of texts. "Texts" are understood to include any of the following mediums: visual, written, physically constructed, filmed, performed, naturally occurring, manicured, or exhibited.Accepted presentations of 15-20 minutes will be of a critical, analytical nature. Abstracts are due by Friday, Dec. 3 at gradengl@lasierra.edu.
Paper topics might include, but are not limited to:
Textual Politics:
• Inspiration: the power politics of textual creation
• Influential forces on textual production and reception

Deleuze and Photography

updated: 
Thursday, November 18, 2010 - 1:46pm
Rhizomes

Rhizomes Special Issue: Deleuze and Photography

[UPDATE] CU-Boulder Asian Studies Graduate Association Conference 2011--DEADLINE EXTENDED

updated: 
Thursday, November 18, 2010 - 12:43pm
CU-Boulder Asian Studies Graduate Association

The University of Colorado at Boulder Asian Studies Graduate Association is now welcoming submissions of 250-word paper abstracts for its annual conference, to be held on February 18-20, 2011. CU-Boulder's Department of Asian Languages and Civilizations is home to graduate and undergraduate programs in Chinese and Japanese, as well as a number of more recently added undergraduate programs in Arabic, Farsi, Hindi/Urdu, Indonesian, and Korean. This conference aims to bring together graduate students focusing on these and other Asian countries to share and discuss their work with other graduate students in related fields.

3rd Global Conference: Videogame Cultures (July, 2011: Oxford, UK)

updated: 
Thursday, November 18, 2010 - 12:09pm
Dr Rob Fisher/Inter-Disciplinary.Net

3rd Global Conference
Videogame Cultures

Friday 8th July 2011 – Sunday 10th July 2011
Mansfield College, Oxford

Call for Papers
This inter- and multi-disciplinary conference aims to examine, explore and critically engage with the issues and implications created by the mass use of computers and videogames for entertainment and focus on the impact of innovative videogame titles and interfaces for human communication and ludic culture. In particular the conference will encourage equally theoretical and practical debates which surround the cultural contexts within which videogames flourish.

Papers, presentations, workshops and reports are invited on any of the following themes:

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