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MAPACA -- Internet Culture Panel; Alexandria, VA, 10/28/10-10/31/10 (Submissions Due 6/15/10)

Monday, April 12, 2010 - 12:37pm
Mid-Atlantic Popular American Culture Association

The Internet Culture area is an eclectic category which invites submissions in the areas of identity construction via the Internet, art forms and social forms on the Internet, convergent media and new media creations on the Internet, Internet symbolism, and examinations
of the ways in which the Internet is used artistically, commercially, socially, and politically.

Modern Drama - Open Topic

Monday, April 12, 2010 - 12:30pm
South Central Modern Language Association (SCMLA)

The SCMLA Modern Drama Panel is issuing a final invitation for submissions for the 2010 conference in Fort Worth, Texas. Any topic within the realm of modern drama is welcome, including papers (in English) concerning works written in languages other than English. Graduate student submissions are encouraged!

Please submit abstracts (500 words) or complete papers via email to the address below no later than May 10, 2010.

I look forward to hearing from you!

Cassandra Neace
Chair, Modern Drama Panel

MAPACA -- Food & Culture Panel; Alexandria, VA, 10/28/10-10/31/10 (Submissions Due 6/15/10)

Monday, April 12, 2010 - 12:14pm
Mid-Atlantic Popular/American Culture Association

Myriad factors shape our relationship with food. What we choose to eat (or not eat), how we acquire it, whom we eat it with, and how we consume it is influenced by technology, economics, politics, fashion, religion, and other aspects of culture. MAPACA's Food and Culture sessions invite scholars from all disciplines to address the intersections of food and the human experience.

MAPACA -- Fashion, Appearance, and Material Culture Panel; Alexandria, VA, 10/28/10-10/31/10 (Sumbissions Due 6/15/10)

Monday, April 12, 2010 - 12:06pm
Mid-Atlantic Popular/American Culture Association

Fashion, Appearance, & Consumer Identity is concerned with the areas of clothing, historical costume, fashion aesthetics, fashion and appearance, fashion marketing, merchandising, retailing, the psychological/ sociological aspects of dress and cultural appearances,as well as any areas relating to consumption and consumer identity. Papers from all disciplines are welcome. Innovative and new research in the areas of fashion and consumerism are encouraged!

MAPACA -- Environment and Culture Panel; Alexandria, VA, 10/28/10-10/31/10 (Submissions Due 6/15/10)

Monday, April 12, 2010 - 11:55am
Mid-Atlantic Popular/American Culture Association

The environment is arguably the most significant aspect of human culture and society, pervading every facet of our personal and professional lives, from where we live, work, and play to how we choose to think about our environment. Environment and Culture as an area explores the various ways in which the environment shapes and is shaped by human action/interaction. Papers from all disciplines and historical periods are invited, and papers from graduate students are especially encouraged. Panels of 3-4 presenters are also welcome. Appropriate topics include, but are not limited to:
– environmental literature
– the arts and the environment
– environmental philosophy
– natural history
– nature and culture

MAPACA -- Disability Studies Panel; Alexandria, VA, 10/28/10-10/31/10 (Submissions Due 6/15/10)

Monday, April 12, 2010 - 11:42am
Mid-Atlantic Popular/American Culture Association

Disability Studies is a recent and growing discipline that draws on work done in fields as diverse as history, health sciences, English, anthropology, women's studies, and education. Papers interested in exploring the lived experience of disability, social constructions of disability, or disability studies itself are all equally welcome. Following are some possible questions to consider: What gives a human life value? How does a culture's attitudes about disability reveal its most basic assumptions and ideologies? How does the lived experience of disability vary according to class, gender, race, sexuality, or culture? How have our definitions of disability changed over time? How does the media (mis?)represent people with disabilities?

MAPACA -- Decorative Arts and Design Panel; Alexandria, VA, 10/28/10-10/31/10 (Submissions Due 6/15/10)

Monday, April 12, 2010 - 11:32am
Mid-Atlantic Popular/American Culture Association

This panel seeks papers that explore the relationship between
decorative arts, design and popular culture. The field of design
history and design studies considers objects through multiple
viewpoints and methodologies, topics that elucidate the nature of
design as a practice of everyday life. To that end, this area
encourages and invites submissions covering a broad range of topics related to – but not limited to – interior design, industrial design, dress, textiles, fashion, ceramics, furniture, graphics and media ranging from the pre-industrial to the present day, whether amateur or professional.

MAPACA -- Death in American Culture Panel; Alexandria, Va, 10/28/10-10/31/10 (Submissions Due 6/15/10)

Monday, April 12, 2010 - 11:29am
Mid-Atlantic Popular/American Culture Association

Papers are welcome on any aspect of American cultural responses to death. Paper proposals may be from any appropriate discipline and cover any historical period. General topic areas include but are not limited to the following:

1. Attitudes toward and practices relating to death, including the medicalization of death, the social construction of death, death in art and literature, funeral customs, the evolution of the funeral business and the cemetery, changing attitudes toward the dead body and its disposal, and burial and mourning practices.

2. Memorialization, including the history, iconography, and rhetoric of gravemarkers and memorials; regional and ethnic practices; and gender, class, and race in the cemetery.

MAPACA -- Comics, Cartoons and Gaming Panel; Alexandria, VA, 10/28/10-10/31/10

Monday, April 12, 2010 - 11:23am
Mid-Atlantic Modern/American Popular Culture Association

Comics, Cartoons, and Video Games all represent some kind of visual meta-reality that invites participants inside a singular or collective artistic imagination. The Comics, Cartoons, and Video Gaming area invites papers that discuss all aspects of comic books, comic strips, graphic novels, cartoons, both print and animated, and video games in any form, from simple pong to educational challenges to complex, painstakingly rendered simulations, strategy games, and first-person shooters.