'Gothic Games' Special Issue [DEADLINE EXTENDED!]
Aeternum: The Journal of Contemporary Gothic Studies are currently seeking submissions for the next issue, which has a planned publication date of December 2019. This special issue of Aeternum focuses on ‘Gothic Games’ and is guest edited by Dr Gwyneth Peaty of Curtin University.
Prospective articles must be submitted by 26 August 2019. By popular demand this deadline has been extended by one week - articles are now due on Monday September 2nd.
Submissions might include analyses of:
- •Video games that make use of Gothic tropes, settings, and narratives
- •Apps and locative media (e.g. Ghost Radar, Spirit Board, Zombie Photo Booth)
- •How video games reimagine or revive traditional Gothic themes and conventions
- •Critical interrogations of the medium (e.g. what makes a game Gothic? Are some game genres more Gothic than others?)
- •The role of the player in a Gothic game
- •Monsters and monstrosity in gaming
- •Horror and survival
- •Video game adaptations (e.g. Jekyll and Hyde, Dracula: Origins, Mary Shelley’s Frankenstein)
- •Popular franchises (e.g. Castlevania, Dark Souls, Gothic)
All ideas relevant to the theme will be considered. Please contact the guest editor if you have any questions: G.Peaty@curtin.edu.au
Aeternum publishes English language articles of 4000–6000 words in length, and uses the author-date version of Chicago Style referencing. All articles should be submitted in electronic form in Word format. All articles should be accompanied by an abstract of 200-250 words. All abstracts should be followed by a maximum of five key words.
For more details regarding submission guidelines, please consult the Aeternum website: https://www.aeternumjournal.com/submission-guidelines
Articles will go through the peer-review process to determine acceptance or rejection.
Please e-mail your finished articles to Dr Gwyneth Peaty at G.Peaty@curtin.edu.au by 2 Sept 2019.