full name / name of organization:
To celebrate the launch of Staffordshire University's new award
'Multiplayer Online Games Design', The Faculty of Computing, Engineering
and Technology are hosting a 2 day conference on all aspects of the growing
field of study that are MMOGs â€“ including industry, academic, technological
and the individual perspective.The Conference will take place on the 5th
and 6th of June, 2008 at the Beaconside Campus of Staffordshire University
â€“ Stafford, UK.
The scope of the 2 day conference is broad, encompassing the many angles of
the current state of play of massive multiplayer games, in all their forms.
Possible topics include but are not limited to:
Pleasures & Play
Community â€“ both within the game and real world
Narrative â€“ how storytelling has evolved for the new medium
Negative aspects as well as the positive â€“ real world fall out
Is the mass market appeal a myth?
Architecture and Design
How sustainable are MMOG's as a marketing platform?
Emergent technologies in the field
Cross platform exploration
Tackling MMOG design problems
Definition of an MMOG
Uses and Abuses of MMOG systems
Social networking and 'web 2.0' applications
Limitations of play
The Future of MMOG
Where now? And what will we do when we get there?
For individual paper submissions, your 250-word (maximum) abstract/proposal
must be received by March 30th, 2008. At the top of your proposal, please
include the title of the paper/ panel, your name (and the name of any
co-presenters), affiliation, mailing address, and e-mail address. This
information will be used in the program and to mail your conference materials.
Further Information on the conference can be found at:
Please email all paper and panel proposals to Nia Wearn at
N.H.Wearn_at_staffs.ac.uk. Or to Dr. Bobbie Fletcher at B.D.Fletcher_at_staffs.ac.uk.
From the Literary Calls for Papers Mailing List
more information at
Received on Thu Dec 13 2007 - 09:05:04 EST