CFP: Games and Game Culture (SW/TX PCA/ACA Conference, Feb. 2010)

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Computer Culture Area, SW/TX PCA/ACA
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CFP: Games and Game Culture
Computer Culture Area
31st Annual SW/TX PCA/ACA Conference
February 10-13, 2010

The Computer Culture Area of the SW/TX PCA/ACA welcomes paper, panel, and other proposals on any aspect of games or game culture. Possible topics include (but are not limited to):

Alternative reality games
Archiving and artifactual preservation
Economic and industrial histories
Educational game design and development
Foreign language games and culture
Game advertising (both in-game and out)
Haptics and interface studies
Luddology and other theories of play
MOGs, MMOGs, and other forms of online/networked gaming
Pornographic games
Religion and games
Representations of race and gender
Representations of space and place
The rhetoric of games and game systems
Serious games
Table-top game design and theory
Technological, aesthetic, economic, and ideological convergence
Wireless and mobile gaming

For paper proposals: Please submit a 250 word abstract embedded in the body of an email. Include contact information (e.g., postal and preferred email address, phone and fax numbers, etc.) and a biographical note about your connection to the topic.

For panel and other proposals: Feel free to query first. Panel and other proposals should include all of the information requested for individual paper proposals, as well as a 100-word statement of the panel’s raison d’etre and any noteworthy organizational features.

As always, proposals are welcome from any and all scholars, including graduate students, independent scholars, and tenured, tenure-track, and emeritus faculty. Also, unusual formats, technologies, and the like are encouraged.

Please submit proposals to Judd Ruggill ( by 12/15/2009 (11/01/09 priority). Information on the SW/TX PCA/ACA and its conference can be found at:

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