MAPACA -- Comics, Cartoons and Gaming Panel; Alexandria, VA, 10/28/10-10/31/10

full name / name of organization: 
Mid-Atlantic Modern/American Popular Culture Association
contact email: 
geross@buffalo.edu (Gary Earl Ross)

Comics, Cartoons, and Video Games all represent some kind of visual meta-reality that invites participants inside a singular or collective artistic imagination. The Comics, Cartoons, and Video Gaming area invites papers that discuss all aspects of comic books, comic strips, graphic novels, cartoons, both print and animated, and video games in any form, from simple pong to educational challenges to complex, painstakingly rendered simulations, strategy games, and first-person shooters. Papers may examine historical contexts (i.e., comic books and the Depression, superhero comics and WW II, the birth of video gaming), modern themes and trends (video games and obesity, Playboy cartoons and the sexual revolution, masculinity and video game violence), complex storytelling (the modern graphic novel, the first person shooter as graphic novel), or any other aspect of any graphic imaginary world.

cfp categories: 
film_and_television
humanities_computing_and_the_internet
interdisciplinary
popular_culture
twentieth_century_and_beyond