Journal of Interactive Technology and Pedagogy
The Journal of Interactive Technology and Pedagogy seeks scholarly work that explores the intersection of technology with teaching, learning, and research. Because we publish in a digital format, we are interested in contributions that take advantage of the affordances of digital platforms in creative ways.
Submissions that focus on pedagogy should balance theoretical frameworks with practical considerations of how new technologies might be employed in the classroom. Research-based articles should include discussions of approach, method, and analysis.
On average, full-length articles range between 3,500 and 8,000 words, but more important than length is the work's ability to engage an audience in critically reflecting on the uses of technology in academic contexts.
In addition to scholarly articles, we will consider:
* Interviews, dialogues or conversations: interviews with teachers or researchers using new tools or techniques in innovative ways; dialogues between scholars on new directions in pedagogy and research; or roundtable discussions about pedagogy, research, or academic development.
* Reviews of relevant materials in the field: descriptions and critiques of recent offerings in the field, such as new books, hardware, software, CMSes, etc.
* Manifestos and jeremiads: ideological statements that strongly articulate new visions of academic life and work.
* Creative works: videos, animations, poems, games, photographs, presentations, etc.
All submissions must be previously unpublished. We regret that we cannot consider simultaneously submitted work. For our complete guidelines, please go to http://ojs.gc.cuny.edu/index.php/itcp/about/submissions.