CFP: Games and Learning (5/1/07; e-journal issue)
The online peer-refereed journal e-Learning seeks submissions for its
special issue on "Games and Learning."
We hope to explore a broad definition of both "game" and "learning," one
which encompasses learning in its diverse aspects (pedagogical, curricular,
sociological, economic, philosophical and political) as well as both digital
and non-digital games. We seek to investigate intellectual, creative,
social, and physical forms of learning, both in the classroom and outside
it. Learning in games, learning around games, learning with games, and
learning about games all fall within the purview of this topic.
We particularly encourage contributions from graduate students, emerging
scholars, educators, and non-traditional sources such as game developers and
Appropriate topics include the following:
- Research on games as learning tools
- Theoretical work on games and education
- Gameplay and learning outside the classroom
- Preparation for future learning and play
- Game design as educational practice
- Design and development of learning games
- Learning how to play games
- Player culture and social learning around games
- Close analysis of individual games
- Models of inquiry and problem-solving in play
- Physical play and learning
- Creativity and games
- Social and emotional development in games and play
Additionally, we encourage interested parties to suggest further topics
around the intersection of games and learning, broadly defined.
For more information on the journal, visit http://www.wwwords.co.uk/elea/.
Please submit abstracts of 250-500 words by May 1 to Jessica Hammer at
jh2354_at_columbia.edu. Full papers by August 1.
From the Literary Calls for Papers Mailing List
Full Information at
or write Jennifer Higginbotham: higginbj_at_english.upenn.edu
Received on Fri Apr 13 2007 - 16:23:25 EDT