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CFP Special Issue of Leonardo Electronic Almanac - Generative & Algorithmic Artfull name / name of organization: LEA - Leonardo Electronic Almanac contact email: paulsen.20@osu.edu Generative & Algorithmic Art, Leonardo Electronic Almanac In his essay “What is Generative Art? Complexity Theory as a Context for Art Theory,” Philip Galanter provocatively suggests that “generative art may be as old as art itself.” [1] The programmatic, mathematical patterns that appear in Islamic tile work, Tibetan mandalas, and textiles from around the globe (and particularly from Jacquard’s early 19th century punch card loom) all exhibit the qualities of generative art: they are produced by preset instructions or procedural rules that dictate the forms and structures they might take. Defining a generative mode of production in its most general terms, Galanter writes, “Generative art refers to any art practice where the artist uses a system, such as a set of natural language rules, a computer program, a machine, or other procedural invention, which is set into motion with some degree of autonomy contributing to or resulting in a completed work of art.” [2] Depending on the technology implemented by the artist and the material form of the finished artwork, there can exist wide variations in the degree of the system’s autonomy, the impact of artistic intention and influence, and the complexity or predictability of the system used to generate the artwork. A technology can be as simple as a written set of natural language instructions resulting in a wall drawing in graphite or as complex as a string of computationally executable code that manifests in a spectacular array of screen-based graphics. The degree of artistic intervention in the final product effects the extent to which a system can be defined as functioning autonomously; in a true generative system, the rules of the program are produced by the artist, set into motion, and then left to develop, often in ways that could not be predicted by the artist due to the incursion of random variables. [1] Philip Galanter, “What is Generative Art? Complexity Theory as a Context for Art Theory,” in Generative Art Proceedings, 2003. http://www.generativeart.com/ Please send proposals to: info@leoalmanac.org cfp categories: cultural_studies_and_historical_approaches film_and_television humanities_computing_and_the_internet interdisciplinary journals_and_collections_of_essays modernist studies popular_culture science_and_culture theory twentieth_century_and_beyond
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