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CFP -- Edited Collection -- Superhero Synergies: Studying Genre in the Age of Digital Convergencefull name / name of organization: James Gilmore (UCLA) & Matthias Stork (UCLA) contact email: mstork@ucla.edu Call for Papers: Collection of Essays "Superhero Synergies: Genre in the Age of Digital Convergence" Edited by Publisher: Scarecrow Press Since the late 1990s, the proliferation of digital media has opened up a seemingly infinite horizon of narrative possibilities in transmedia storytelling. Traditional ideas about the look and the texture of cinema, television, and comics have equally undergone striking revision in the age of digital convergence. New technologies--including 3-D, video on-demand, and electronic tablets--change the ways we think about media production, aesthetics, and consumption. Digital media have made popular culture a malleable entity to be modified continuously. As a result, popular media do not exist in isolation, but converge into complex multidimensional objects. The Internet further relays this multidimensionality via discussion forums, fan fiction, and video-based criticism. Nowhere has this phenomenon been more persistent, more creative, or sparked more discussion than in the superhero genre. While the genre is home to many of the most financially successful films of the last 15 years, it has also developed life in video games, digital comics, Internet criticism, video essays, novelizations, television programs, and other forms of media. These media may speak to each other--as in a video game based on the film The Avengers which is, in turn, based on a series of Marvel comic books--or incorporate and critique forms of media--as when the television series Heroes consciously employs comic book aesthetics as a central narrative component. The superhero genre thus forms an ideal lynchpin to examine the contemporary landscape of popular media convergence. The goal of this anthology is to explore the intricate relationship between superheroes and digital media in an era of convergence. Specifically, we encourage contributors to consider analytical, research-driven, and theoretical work that tackles the problems and possibilities of convergence culture as it relates to the experience and study of superheroes in the contemporary world of digital media. While the anthology incorporates a theoretical dimension, we predominantly seek submissions that emphasize the experience of superheroes and analysis of superhero images in this expanding and converging digital landscape. Topics may include but are not limited to: Interested writers should submit a proposal of approximately 400-600 words. Each proposal should clearly state 1) the research question and/or theoretical goals of the essay, 2) the essay’s relationship to the anthology’s core issues, and 3) a potential bibliography. Please also include a brief CV. Accepted essays should plan to be approximately 6,000-7,000 words. Deadline for proposals: November 1, 2012 Please send proposals to both contact e-mails: James Gilmore: james.n.gilmore@gmail.com Publication timetable: Acceptance will be contingent upon the contributors' ability to meet these deadlines, and to deliver professional-quality work. If you have any questions, please contact the editors. cfp categories: american cultural_studies_and_historical_approaches film_and_television humanities_computing_and_the_internet journals_and_collections_of_essays popular_culture theory twentieth_century_and_beyond
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