Playing Antiquity: Video Games, Teaching and Historical Knowledge
AI & Antiquity: Journal of Teaching and Technology in Ancient Studies invites contributions for its first Special Issue, Playing Antiquity: Video Games, Teaching and Historical Knowledge, to be published in June 2027.
Video games have become one of the major environments through which students and wider audiences encounter the ancient world. Yet their significance for Ancient Studies extends beyond questions of historical accuracy. Through mechanics, rules, maps, narratives, economies, political systems, and player choice, games transform particular interpretations of Antiquity into interactive and playable systems.
