CFP: Total Cinema: Film and Design
The next issue of Disegno will investigate, from the perspective of design culture, the contemporary role and significance of cinema, film, VR and moving image installations within the context of the institutional, technological, and media-related developments and lifeworld in the twenty-first century. Our basic aim is to shed more light on how critically oriented design culture studies conceive of design not as it is in the world but how it creates our lifeworlds (Lebenswelten) as seamless webs of discursive meanings and sensual experiences. On closer inspection, our particular interest lies in how this worlding (scil. es weltet) can be understood in the realms of cinema and film making.