PAMLA 2024: Indigenous Cosmologies in Virtual Realms: Video Games and Multimodal Storytelling
Indigenous scholar and game developer Jason Edward Lewis has argued that the involvement and agency of Indigenous communities in the video game industry allow Indigenous artists and creatives to “stake out our own territory in a common future” (Lewis, 2014). After Lewis, and in light of the meteoric increase in video games titles and other works of digital media by, about, and for Indigenous communities, this session will explore the intersection of Indigenous cultures and cosmologies, storytelling, and video games.