Strange Bedfellows? Digital Games and Mental Health Revisited
This is a Call for Papers for a panel at the annual SAMLA conference (November 2025, Atlanta, GA). The conference will be in person.
Strange Bedfellows? Digital Games and Mental Health Revisited
Until recently, video games had a bad reputation regarding mental health. From the 1976 arcade game “Death Race”, the dominant rhetoric claimed that certain games promoted violence and caused behavioral issues. Neuroscientific research tried to underscore the adverse cultural impact by investigating brain activity involved in game-play, and addiction psychiatry looked into correlations between games and gambling addiction.
