CFP: Video Game Essays (8/15/05; collection)
1337: Essays on Video Game Culture Inside and Outside the Box
The editor seeks essays on video game culture, both within the contexts of
games themselves and in the "real" world, for a proposed collection.
Potential topics include:
-Linguistics (with an emphasis on d00dsp34k and/or txt or aim style chat)
-Gender construction within RPGs (e.g. males playing as female characters
and vice versa)
-Gender interaction within games and in the real world (e.g. E3 using "Booth
Babes")
-Economics within games (e.g. crafting systems) and without (e.g. Diablo
II items for sale on Ebay)