The Gothic is a wide-ranging mode that comprises multiple genres, including but not limited to literature, drama, film, television, art, music, games, comics, and graphic novels. It is also a shape-shifting mode. Like vampires or werewolves, expressions of the Gothic frequently and uncannily change form, thereby calling into question the stability and desirability of fixed generic, cultural, and mediatic boundaries. Bram Stoker’s Dracula (1897), the most often adapted Gothic text, first took the shape of both a novel and a play before transforming into innumerable plays, operas, ballets, graphic novels, TV shows, films, comics, and games.