fan studies and fandom
A Special Edition of The Phoenix Papers
During this time of uncertainty, many of us are relying on aspects of fandom and neomedia to get information about the global pandemic and to form our replies to it in terms of connecting with colleagues, staying mentally functional, and generally keeping our lives going as best we can.
It is with all these things in mind that we announce a call for papers for a special edition of our journal: FANS Quarantime.
We seek papers that explore all aspects of Children’s and Young Adult Literature, as well as those addressing the conference theme of cultures of collectivity. Considerations may be given to audience, race, technologies, body image, sexualities, disabilities, literacies, socioeconomics, immigration, rural/urban spaces, posthumanism, regionalism, and any other critical issues in children’s and young adult literature from any period and genre. Panel proposals are also welcome. The MMLA conference will take place in Milwaukee, WI November 4-8, 2020. Inquiries and/or abstracts of 250-300 words should be sent to Dr.
[DEADLINE EXTENDED] Journal of Science Fiction Special Issue on Environmental Studies
The MOSF Journal of Science Fiction is accepting submissions for a special issue on environmental studies and science fiction to be released in the summer of 2020, and has extended the submission deadline to Monday, June 1st. We have received a number of excellent submissions, which are currently under review, but we have decided to seek a few additional high-quality pieces for consideration as well.
From the early Atari single-player arcade game Outlaw to more recent videogames such as Activision Blizzard’s multiplayer Overwatch, modern digital outlaws have long been popular characters in gaming culture. These characters often work to resist authoritarianism within their respective gaming worlds, and they frequently evoke much older outlaw representations, such as the Robin Hood of medieval ballads, by embodying popular definitions of justice and communal welfare.
This special issue of The Bulletin of the International Association for Robin Hood Studies
The Fan, Fandoms, and Celebrity Studies area encourages submissions that focus on interrogating the ideas and the ideals of fans and fandoms, and why we idolize celebrities. We welcome submissions from all theoretical and philosophical perspectives. We are open to submissions in any area of fan and celebrity studies including but not limited to:
The Journal of Foreign Language Teaching and Translation Studies published by Sheikhbahaee University is a peer-reviewed journal which publishes original articles in the areas of teaching and learning English as a foreign/second language and translation studies. It is particularly keen to help make connections between fields, theories, research methods, and scholarly discourses.
- All the received manuscripts, before sending for the reviewing process, will be checked by plagiarism software.
- The processing and publishing of manuscripts are free of charge.
To submit your manuscript please visit efl.shbu.ac.ir and submit your manuscripts through mnagerial system
Call Extended! New Due Date for Abstracts is April 20, 2020
Videogames are a powerful storytelling medium—but what are the stories we tell about videogames, with videogames, around videogames?
While there is an extensive body of scholarship on the way that videogames create worlds, construct characters, and explore themes, there has been almost no scholarship on the representation of videogames in literary texts.
The confluence of sports culture and sociopolitical issues has a long history. Memorable examples of athletes of yesteryear embracing activism include Tommie Smith and John Carlos raising their fists against institutional racism, Muhammad Ali opposing the Vietnam War, and Billie Jean King fighting for gender equity. Contemporary examples include Colin Kaepernick protesting police violence against people of color and the U.S. women’s national soccer team charging U.S. Soccer with gender discrimination. Each example underscores the reality that athletes are so much more than the games they play. Many authors have honored this tradition through the fictional athletes they portray in contemporary sports-related young adult literature (YAL).
Organizer: Denise Du Vernay, Loyola University Chicago
In all of Atwood’s works of fiction, cultures are created (usually with their own vernacular) whether they are the post-apocalyptic survivors of the Maddaddam trilogy, the mean girls of Cat’s Eye, the academics of The Edible Woman and Life Before Man, or Mayday in The Handmaid’s Tale and The Testaments, Atwood’s works are rife with cultures of collectivity.