This special 10th anniversary issue of Transformative Works and Cultures seeks to explore the future of fandom while looking back to its past. How might scholarship on fandom's past and present invite speculation about its future? And what might the possible futures invoked by technological, ecological, and political discourses mean for fandom's communities and practices? Science fiction in particular--the field whose strategies spawned fandom, and the genre in which much fan activity occurs--has used imagined futures to shed new light on the present and the past. In turn, studying where we are and where we have been allows us to imagine where we may be heading.
fan studies and fandom
This session proposes to look at what has been a persistent but under-represented section of comics studies: manga (Japanese comics), and associated with it, anime (Japanese animation). Access to anime and manga is pervasive: one distributor, CrunchyRoll, has one million yearly paying subscribers, providing electronic access to 50 manga titles translated into English, and 800 anime titles. In partnership with United States distributors such as Viz and Funimation, the vast majority of those anime titles are dubbed into English, making language much less of a barrier of access for teachers–as well as students.
Game Studies Area: 2018 PCA/ACA National Conference.
The Game Studies area of the National Popular Culture Association and the American Culture Association Conference invites proposals for papers and panels on games and game studies for the Popular Culture Association/American Culture Association National Conference to be held Wednesday, March 28 through Friday, March 31, 2018 at the J.W. Marriott in Indianapolis, Indiana.
The database for proposal submissions opens July 1.
Below, please find:
I. Topics of Interest
II. Suggestions for First Time Submitters
III. Submission Process
This session looks at zombies, including as they were defined by Night of the Living Dead, filmed in NeMLA’s host city Pittsburgh by local director George Romero.
Call for papers/articles: Bach on Screen
Date: Sunday, February 18, 2018
Venue: Baldwin Wallace University, Berea, Ohio
Submission deadline: October 1, 2017
Baldwin Wallace University is pleased to announce a conference entitled “Bach on Screen,” the proceedings of which will be published in the January 2019 issue of BACH: Journal of the Riemenschneider Bach Institute. This issue will be co-edited by the journal editor, Dr. Christina Fuhrmann, and Dr. Rebecca Fülöp.
This is a call for article-length scholarly contributions for inclusion in a proposed collection of essays (to be published by McFarland) broadly focused around the topic of women and video game “modding.”
Potential topics may include:
DEADLINE FOR PROPOSALS EXTENDED TO NOVEMBER 15
Libraries, Archives, Museums, and Digital Humanities in Popular Culture Area
Southwest Popular / American Culture Association (SWPACA)
39th Annual Conference, February 7-10, 2018
Hyatt Regency Hotel & Conference Center
Albuquerque, New Mexico
Proposal submission deadline: November 15, 2017
CALL FOR PAPERS
SHAKESPEARE AND SCIENCE FICTION
The Anglia Ruskin Centre for Science Fiction and Fantasy (CSFF)
Anglia Ruskin University
28 April, 2018
In a 2015 essay in Transformative Works and Cultures, Rebecca Wanzo calls for “a new genealogy of fan studies” to begin to remedy the systemic oversight of race in fan studies. Drawing mostly from scholars who may not claim or be claimed by fan studies, Wanzo offers a genealogy of black popular culture theorists who have engaged in “black fan criticism and acafandom.”
Society for Cinema and Media Studies: Toronto, March 14–18, 2018