Digital Humanities Laboratories: Global Perspectives Editors: Urszula Pawlicka-Deger (Aalto University) and Christopher Thomson (University of Canterbury) CFP: A proposal for Routledge (Digital Research in the Arts and Humanities Series) What is a digital humanities lab? How can we study labs in/for the digital humanities critically? How can a digital humanities lab become involved with industry? What is the culture of digital humanities labs? How does the existence of a lab change a discipline and the humanities at large? How are infrastructure and technologies intertwined within knowledge production?
Extended Deadline Granted: Call for Proposals, SCMLA, Professional Writing Panel
Accepting professional writing proposals/abstracts for the extended deadline of April 30, 2020 at 11:59 PM central-eastern time. Call for Proposals are with the South Central Modern Language Association. Conference held in Philadelphia October 2020, pending date change as needed due to COVAID-19. Please email proposals to the Chair of the Professional Writing Panel, Julie Garza-Horne, at firstname.lastname@example.org.
A Special Edition of The Phoenix Papers
During this time of uncertainty, many of us are relying on aspects of fandom and neomedia to get information about the global pandemic and to form our replies to it in terms of connecting with colleagues, staying mentally functional, and generally keeping our lives going as best we can.
It is with all these things in mind that we announce a call for papers for a special edition of our journal: FANS Quarantime.
Foreseeing Race: The Technology and Culture of Risk Prediction after the Datalogical Turn
Special issue, Journal of American Studies
Georgiana Banita (University of Bamberg)
R. Joshua Scannell (The New School)
The introduction of movable type print in late fifteenth-century Europe began with the noble aspiration of making the Word of God available for all, most famously exemplified by the Gutenberg Bible. How could early printers have foreseen that their work would prepare the ground for the violence and social turmoil that would follow in the Reformation. Texts, broadly defined, were experiencing a powerful transformation. The trust that people placed in texts came under severe strain even as they were more readily available than ever before. Texts of all kinds—the sermon of the local clergyman, a pamphlet expressing a political view, poetry, plays, even the Word of God itself—required new methods and systems for declaring their trustworthiness.
The global lockdown has made us confined to our primeval cave-like shelter of home. The postgobal earth is in suspended condition, as if it needs some time for hibernation. In the face of increasing number of death, we all are seeking solutions, exploring options and thinking of new patterns of life. Surely the world will change permanently after this and if we are fortunate enough to see the post-Corona world, we will reminisce about our pre-Corona days. In between, during the uncertain lockdown period, we expect humankind to respond to the pandemic in creative ways.
We are seeking submission of creative works for a Special Collection to be created from the submitted works in Continuous Publication mode.
Call Extended! New Due Date for Abstracts is April 20, 2020
Videogames are a powerful storytelling medium—but what are the stories we tell about videogames, with videogames, around videogames?
While there is an extensive body of scholarship on the way that videogames create worlds, construct characters, and explore themes, there has been almost no scholarship on the representation of videogames in literary texts.
CFP: The Digital Futures of Graduate Study in the Humanitieshttps://dhdebates.gc.cuny.edu/page/cfp-gradstudy
Edited by Simon Appleford (Creighton University), Gabriel Hankins (Clemson University) and Anouk Lang (University of Edinburgh)
**Now extended: Deadline for 500-word abstracts: April 15, 2020**
Writers have long used revision as a creative tool, well before writing classrooms institutionalized it as such. Think of Pound ruthlessly cutting Eliot’s Waste Land, Moore slashing most of “Poetry,” and Robert Lowell turning stories and letters into cinquains, sonnets, and blank verse--and then revising some of those poems again, into other forms. To many, such acts of revision are the markers of a serious writer, one who pursues perfection in multiple drafts.
Call for Chapters
for an Edited Anthology
Digital HumanitiesDigital approaches to Literary ,linguistic and cultural Studies
General Chairs: Jiawei Han, University of Illinois at Urbana Champaign, USA Ning Yu, Leidos Inc., USA Program Chairs: Emilio Ferrara, University of Southern California, USA Tarek Abdelzaher, University of Illinois at Urbana Champaign, USA http://socialsens.web.illinois.edu/index.html The 5th installation of the workshop focuses on an interesting and trending topic: narrative. The narrative is a construct that embodies both linguistic and social aspects. It is one of the units of communication that intertwine subject descriptions with the author's point of view.
The Journal of Interactive Technology and Pedagogy
with a Forum on Data and Computational Pedagogy
Gregory Palermo (Northeastern University)
Brandon Walsh (University of Virginia Library)
Kelly Hammond (CUNY Graduate Center)
Extended Call for Papers: Now due April 2020
Surveillance and Social Justice: Big-data politics, predictions, and potentials
Edited by Dr Leanne McRae (Curtin University), and Associate Professor Mike Kent (Curtin University)
Abstracts Due: 1 April 2020
An Interdisciplinary Conference
on Storytelling and Identity in Popular Culture
Popular Culture Research Centre,
Auckland University of Technology
7-9 July 2020
The Popular Culture Research Centre (Auckland University of Technology) welcomes papers for its upcoming interdisciplinary conference on the theme of ‘storytelling and identity’ in popular culture. The conference will be held in Auckland on 7-9 July 2020.
Justin Edwards (University of Stirling)
Lorna Piatti-Farnell (Auckland University of Technology)
Constantine Verevis (Monash University)
Editor: Dr. Chad Whittle, Georgia College
Purpose of book: This edited collection of research will examine how journalists are using podcasting to produce news content. Podcasts continue to grow in usage and are becoming a part of media consumers daily routine to stay updated on the latest headlines and analysis of the top stories of the day. The editor is seeking contributions from scholars and those within the industry on the following topics:
*The use of daily news podcasts to deliver the top headlines and stories of the day
*Long form investigative journalism podcasts
*Sports journalism podcasts
*Politically based news podcasts
Digital Methodology in the Linguistic Study of Literature: Theory
Linguistics and Literature Forum Session 1
MLA 2021 Annual Convention, Toronto, Jan 7-10
Digital tools have indisputably made many tasks in the linguistic study of literature much easier and faster than used to be. But the turn to digital methods has brought more than ease and efficiency; it has forever changed the field. What are the ways in which digital tools have shaped the linguistic study of literature? And what are the ways literary studies has itself inspired innovation, methods, and the development of new digital tools?
Digital Methodology in the Linguistic Study of Literature: Practice
Linguistics and Literature Forum Session 2
MLA 2021 Annual Convention, Toronto, Jan 7-10
Digital tools have become increasingly more important in the linguistic study of literature; for instance, they allow us to streamline much of our work. In what ways have digital methods made your work easier or more efficient? Do some tools lend themselves better to particular problems? What best practices have scholars found as they manage programs and data?
The Research Group on Manuscript Evidence, in keeping with the MMLA conference’s theme of “Cultures of Collectivity,” is sponsoring panels on collecting and manuscripts, broadly conceived. Possible foci include, strictly by way of example: specific archives, collections, or even gatherings of texts in particular manuscripts; reading communities or scribal centers; book markets; and the collections of material resources involved in manuscript production. We invite all approaches—including hermeneutical, textual, art historical, codicological, and paleographical—across all time periods.
For our tenth year anniversary issue, Technoculture is seeking critical essays and creative works from a broad range of academic disciplines that focus on cultural studies of technology, and especially on the future of the study of technology and culture.
Essays and creative works we publish examine the topic technology and society, or, perhaps, technologies and societies. This call is ongoing and open topic, and we encourage a broad definition of technology. Topics could include depictions of technologies that treat a wide range of subjects related to the social sciences and humanities.
WAYNE STATE UNIVERSITY
18th ANNUAL GRADUATE FORUM CONFERENCE
CALL FOR PAPERS
HUMANITY, HUMANE AND POST-HUMAN
Les études littéraires cognitives. Théories, méthodologies et défis
Cognitive literary studies. Theories, methodologies, and challenges
Journée d’études organisée par Luxembourg School of Religion & Society
Study day organized by the Luxembourg School of Religion & Society
Le 22 mai 2020, de 8h45 à 19h30
May 22, 2020, from 8:45 AM to 7:30 PM
Lieu/venue: Luxembourg School of Religion & Society
52, rue Jules Wilhelm, L-2728 Luxembourg
Inviting abstracts for the MLA panel: Persistence in the Digital World: Rights, Movements, Knowledge and Humanities
How does the networked public seize digital means and build new frontiers of knowledge and rights? What new forms of social movements and humanities in digital spaces sustain hopes for persistence? Send 400-word abstracts to email@example.com.
Rianka Roy, PhD
University of Connecticut
Call for Papers
Event: Digitorium Digital Humanities Conference
When: Thursday, October 1 – Saturday, October 3, 2020
Where: University of Alabama, Tuscaloosa, AL
CALL FOR PAPERS, PROJECTS, AND WORKS-IN-PROGRESS
In Numbered Lives: Life and Death in Quantum Media, scholar and feminist digital humanities practitioner Jacqueline Wernimont examines recordkeeping technologies used to account for human lives and bodies, beginning as early as the 15th century. The book, in part a robust critical historiography, challenges us to interrogate and engage mindfully with contemporary data issues and methods, and with the ways in which they shape our narratives regarding the value of lives and cultures.
Game Engines Beyond Games is a one-day event that will bring together artists and scholars to explore an expanded concept of game engines.
We’re very excited to invite proposals for Digitorium 2020, a multi-disciplinary Digital Humanities conference held at the University of Alabama from October 1-3, 2020. We seek proposals from a range of people including those who are brand new in the field of digital humanities, experienced scholars, practitioners, students, and anybody in-between to create an inclusive environment where everybody can learn something from each other. Proposals should demonstrate how we as digital humanists can engage with communities and our scholarship in new and innovative ways using digital methods.
19th-Century Women Writers and Archives
This roundtable sponsored by the Margaret Fuller Society invites discussion about all aspects concerning archives and 19th century women writers. Presentations might consider (but are not limited to): theory, mission, materials, public-facing, recovery, digital archives, visual culture, strategies for archival inclusion.If interested, please send a 300 word paper proposal and a short Vita by March 20, 2020 to Sonia Di Loreto: firstname.lastname@example.org
We are putting together a panel for the 2020 National Women’s Studies Association Conference that considers transnational feminist anger as expressed through digital activism in a variety of contexts. Kenna Neitch, PhD candidate at Texas Tech University, looks at how sexual violence-related hashtags have been discussed on Twitter in four Central American countries. Britt Starr, PhD candidate at the University of Maryland, theorizes a transnational youth solidarity rhetoric deployed by several young women climate activists from around the globe who use social media to build political power from the disenfranchised position of youth.
We are looking for a third— join us! Please share with anyone who might be interested!
Law is the ultimate multiplayer role-playing game. Through law, individuals are characterised, subject-object relations are constructed and enforced, and concepts of worth and identity are founded. Playing Law seeks to showcase the power of play and the boundless potential of the video game as a medium capable of facilitating experiences which unlock the next level of jurisprudential evolution. This is not only true of games which require players to act as legal characters, but is true of all games which involve the player-avatar – a subject confined in a codified space. This edited collection seeks to explore the intersection between the coded realm of the video game and the equally codified space of law.
HT2020 : “Hypertext for Social Good” CALL FOR PAPERS
ACM HYPERTEXT 2020 – HT2020 FOR SOCIAL GOOD
31st ACM Conference on Hypertext and Social Media (HT’20)
July 13-15 2020 | Orlando, Florida, USA
Twitter: @ACMHT – https://twitter.com/ACMHT
Conference Site: http://ht.acm.org/ht2020
Submit Online via EasyChair: https://easychair.org/conferences/?conf=ht2020