CFP: The Queerness and Games Conference (QGCon) 2017

deadline for submissions: 
November 15, 2016
full name / name of organization: 
The Queerness and Games Conference (QGCon)
contact email: 

The fourth annual

Queerness and Games Conference (QGCon)

University of Southern California, Los Angeles, CA

Saturday and Sunday, 4/1 & 4/2, 2017 // @qgcon



Deadline: November 15, 2016


The Queerness and Games Conference (QGCon) is now accepting submissions for presentations at its fourth annual conference, April 1st and 2nd 2017, in Los Angeles, CA. Proposals are due November 15, 2016. QGCon is an annual event that brings together developers, academics, educators, and activists to explore the intersection of LGBTQ issues and video games.

Proposals for talks, papers, pre-constituted panels, workshops, roundtables, post mortems, and performances are welcome. Speakers from all backgrounds are encouraged to submit. Because QGCon is a community-oriented event that seeks to foster dialogue across disciplines and industries, we especially value sessions that are engaging for a diverse audience.

Though the focus of the conference is LGBTQ issues, QGCon takes an intersectional approach to queerness. Sessions that address race, ethnicity, gender, disability, mental health, neurodiversity, socioeconomics, and sexual expression all represent important additions to our discussion. If your work relates games to diversity, identity, or inclusion, please consider submitting.

After three years in the Bay Area, QGCon is moving to Los Angeles for spring 2017, where we will be hosted by the Interactive Media & Games Division at the University of Southern California. Accepted speakers traveling to the conference from outside Southern California will be eligible for a limited number of travel grants, as well as other opportunities for reducing the cost of attending.

Not sure whether your proposal is right for QGCon? Check out this list of suggested topics and presentation formats for game makers and other industry professionals to spark ideas. Or, to learn more about QGCon and the sessions that have been offered in previous years, please visit:

Please note: for those interested in submitting a game for the QGCon Arcade, a separate call for submissions will be circulated in November, 2016.


Instructions for Submitting (due date November 15, 2016)

Please send the following information by email to no later than November 15, 2016:

  1. Your name and contact information, and a brief bio (approximately 100 words) for you and any of your proposed co-presenters. If relevant, please include links to your website, CV, online work, or social media presence. Solo presentations and co/group presentations are both welcome.
  2. Info regarding which type of session you are proposing. Options include: 20-minute talk or post mortem, 60-minute talk or post mortem, pre-constituted panel (3-4 speakers at 15-20 minutes each), 60-minute workshop, 60-minute round table, 60-minute performance. If you would like to propose a session type or length not listed here, please describe it in your email.
  3. An abstract (approximately 350 words) that summarizes the session you are proposing, the main points you plan to make, and/or the learning goals you have for your attendees. If you are proposing a panel, please include a description of the overall panel as well as individual abstracts from panelists.
  4. Info regarding any special materials or space accommodations you would need for your session, such as non-standard AV requirements, craft supplies, etc.

Notifications regarding acceptance will be sent by December 15, 2016. Please feel free to contact the QGCon organizers with any questions. Inquiry emails can be sent to


Thank you for your interest in the Queerness and Games Conference!


– The 2017 QGCon organizers: Bonnie Ruberg, Chelsea Howe, Teddy Diana Pozo, Jasmine Aguilar, Terran Pierola, Chuck Roslof, Christopher Goetz, Dietrich “Squinky” Squinkifer